12/06/2009

Really really short posts?

I haven't the willpower to make long posts. So instead, I'll make very short posts. Sometimes questions, sometimes concepts, sometimes solutions.

Today will be a question.

In a tabletop RPG, how viable is it to have specific rules for melee resolution, and is it possible to form a system that intelligently handles one combatant fighting many combatants at once?

Oh, and another question too.

Would that be fun?

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