I lied, didn't I? I'm sure you're very upset, imaginary readership. I apologise.

The ideas never stop. The capacity's still there, perhaps. But the opportunity cost is more than it's ever been. Degrees are a tricky business.

And maybe I'll never have time... but that's okay. Perhaps there are too many game developers out there already anyway.

Well, thanks for reading, imaginary reader.

(Not that I'm promising that this is the end or anything.)

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