I'm representing my new state of mind using a different font.
Things seem to be getting better. Dropped GCSE Art (one of the courses I've been doing at school) because it was making me mentally unstable how hard it was to actually come up with anything. As a result, coursework seems under control. Mock exams went really well, no reason I can't get lots of A* (the top grade) GCSEs.
Garry's Mod: made Finger Sniper SWEP which is pretty cool and has had a positive response. Probably doing some other stuff too.
Team Fortress 2: Our clan 'Pissed Geese' has been making some real progress. For example, we aren't losing every match we enter into. Hooray!
Audiosurf: is awesome.
That's all I can remember happening in the last while.
05/04/2008
I'm back!
Posted at
10:15
1 comments
12/03/2008
FINALLY
Escaped Onslaught gamemode. Returning to fun things. The last few weeks have been a mixture of elation and hell that I cannot cope with. Now it's over.
Yay.
Posted at
18:47
0
comments
19/02/2008
An Onslaught gamemode
I've been working on an Onslaught gamemode for someone. I can't particularly remember why I offered to make it, but my memory has always been a bit odd, I'm sure I had a reason.... it features stuff like a reduced-functionality version of the spawnmenu, a class select menu, and lots of stuff trying to kill players. Which is all good, right? Anyway, I really just want an excuse to put more screenshots on my blog. Yay.


Posted at
21:58
0
comments
17/02/2008
Exam week over, back to 'real' work
Working on the gamemode again. It's sharpening up. Still got to finish the HUD and incorporate the rest of upgrades, but hell, it's LOOKING good already. Little touches like changing the offsets on weapons and customizing the bullet tracers have made all the difference - that, and Ep2 blood effects.
Here's a basic lifetime, in chronological order. I cheated - you're not meant to have 3 weapons - but hell, for the pictures... :D




P.S. this is dm_powerhouse, I didn't make this map.
Posted at
11:24
2
comments
10/02/2008
Not dead - yet
Exams next week. Tomorrow. Mmmm... I'm positively shivering in anticipation.
Posted at
18:36
0
comments
23/01/2008
Ironsights Designer released
Released (thread), and the initial response has been great (thanks everyone posting replies in the release thread). Nice to get it somewhat done; I'm sure they'll be feature requests down the line, but mostly I think I'm ready to move onto something else... a scripted weapon pack perhaps, some sort of 'brutal' take on what CSE tried to do.
Or I could, you know, do that gamemode I suddenly stopped working on. Either way...
Posted at
19:20
0
comments
