Weekend projects never do work out

I'm still working on the Ironsights Designer. The base is the same, but it's come a long way - there's now a menu allowing players to use thier mouse, instead of the original myriad of keys, and you can change the weapon model without using the console (although support for that is not yet fantastic). Interface still looks nice, and new options like testing firing animations so you can see whether your offsets are suitable for weapons with multiple fire-anim-ending positions. All in all, should be a good release, where I can bask in the praise of the 3 people who look at the release thread.

School isn't fantastic, but could be worse. Examination fever is coming over the horizon - should be interesting.

No comments: