Gamemode stuff

I'm probably renaming the gamemode to 'Industrial Warfare'. There's nothing productive about the gameplay, so why all it Manufacture?

In other news, progress IS being made - slower than before - there's lots of neat stuff now there wasn't before, and the gamemode is half-playable. I think public testing might commence by the end of this week, even, though I've still got the whole of the utilities tree to do (which is more of an idea/plan block than anything). And the minimap. And the help. And pretty much everything.

No harm in optimism.

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